Baptiste Billard

Game DesignerLevel DesignerGameplay Programmer

Cut The Rope

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Characteristics

Pitch & Context

A Cut The Rope reproduction in a Pokemon theme. Developed in order to improve prototyping and level designing skills. Indeed 10 new levels has been designed is which I tried to make level finishing easy but getting all stars, hard.

What did I do?

As a Programmer

  • all gameplay programming
  • rope physics using Unity joints
  • save system
  • sound effects and music management

As a Level Designer

  • making level design fitting with an existing game
  • 10 levels created
  • levels with multiple completion ways
  • different difficulty paths on same levels