After an explosion in the laboratory of the ancient forest, you, an alchemical puppet, woke up and found your Grand'Pa unconscious. Go on an adventure in the magic woods to find a soul fragment to revive him. During your journey, you'll learn how to use alchemy to craft powerful spells and get rid off the naughty monsters.
As our last school project we tried to have the most polished project possible. Due to the COVID-19 issues and the internship period, we had to adapt our work flow to the remote working and to a reduced amount of artists. We managed to ship a project we are proud of, thanks to a design allowing a flexible content scaling (enemy, ld, abilities, collectibles, etc.).
I though about this game concept in 1st year, then I presented my ideas to my team and we decided to work on this theme during our 3rd year. So I worked on my freetime a lot to step up in game designing and worked on WhichCraft? before the production phase. Taking time to mature the concept.